"Obtuse "
This prompt stumped me a bit. I wanted to do something that would feature triangles being put into "obtuse" forms but not permanent shapes. That led to the focus of this mini-project being the mountain noise node. It was pretty quick and efficient to get the visual out of my head and then do a bit of look dev before rendering out in Karma.
*I forgot to record my screen for this one, so only the node screenshot*